AlphaSaturday, October 24, 2026Sat, Oct 24 in the city

Update Oct 24A map of the city

← Game guide

Fighting and mugging

Classes, fights, revenge and bounties

Every player in the city can be attacked. Fights cost energy and are decided by strength, speed and defense, plus your class and your gear. Put someone in hospital and you win experience; the higher their level compared with yours, the more you get.

Mugging

Mugging costs 10 nerve and takes up to 15% of the cash someone is carrying. Speed matters most. Keep your money in the bank if you don't want to be a target.

Revenge

Whoever beats or mugs you goes on your hit list for 48 hours. Beat them back in that time and it's revenge: 50% extra experience, and they're told you got even.

Bounties

Put a price on someone's head, from $5,000. The next player to put them in hospital collects it. The house keeps 10% on top, so it isn't a way to move money between friends.

The five classes

Mastermind
Balanced
No weak spot. A little of everything, and nothing anyone can exploit.
Assassin
Heavy offense
Hits harder than anyone, and gives up a little cover to do it.
Bodyguard
Defensive tank
Takes the punishment and outlasts it. Swings a little lighter.
Smuggler
High speed
First to swing, hardest to pin down, and the best mugger in the city.
Thief
Agile rogue
Quick hands with some weight behind them. Good at mugging, honest in a fight.

The first pick is free. Switching later costs 100 points.

Ready to hit the street?Free to play. No download.
Play free now